Test your reaction time and overcome decision paralysis through cognitive training
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The OODA Loop describes the decision-making cycle in combat. Your total reaction time includes sensory lag (60-80ms), processing time (variable), and motor output (30-100ms).
Choice Reaction Time increases logarithmically with the number of choices. Going from 1 to 2 options adds ~58% to reaction time. This is why feints work - they increase your opponent's cognitive load.
Elite fighters "chunk" multiple threats into single categories. Instead of treating jab, cross, and hook as 3 separate threats (log₂(3) = 1.58 bits), they categorize them as "linear attacks" (1 bit), dramatically reducing reaction time.
Typical Reaction Times: